Collaborating: scene 2 in progress…

Scene 2 starts with the player waking up inside the cockpit after a crash landing on an unknown planet. Spaceship cannot be launched and therefore we are forced to leave it and look for help on the planet. In order to open the cockpit’s door, the player is forced to solve the musical puzzle. When succeed, we can open the door and exit the spaceship. Sound of opening and closing the cockpit door, I have designed. As the planet is quite big, Doris has created a “floating starfish guide”, who shows us the right path to reach our next destination. I have designed 2 sounds for it. In the background, a player can hear the ambient sound/ white noise, which I have designed as well. Following the “floating starfish guide”, we reach a system of tunnels. I have designed some magickal ambient sounds for tunnels, however, I don’t know yet if they will be used and which out of the 3 submitted. Our work has stopped here.

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