


Scene 3 is going to start after player discovers hidden tunnel forks and goes inside. First of all, player will be able to hear ambience that is going to follow us through entire time inside the tunnel. At the beginning we were planning to create 3 routes that player can take: safe zone, dangerous zone and dead end. Right now we abolished this idea and focused on finding way to mystical creatures. Regarding sound, we are planning to add some texture sounds here like sound of touching wall or water dropping from the ceiling, which is inspiration from the movie “Stalker”(1979) by Andrei Tarkovsky. Aim of scene 3 and therefore last step of the player to complete, is finding mystical creatures and setting them free. This will allow player to comeback to spaceship and restart it so we can leave the unknown planet. Tunnel forks are quite complicated and can be confusing for the player to reach mystical creatures, therefore we are planning on recording voice clues, which will guide player like creatures asking for help.